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CardNexus · Stand 22. Okt. 2026 · 2 erfasste Drucke
niedrigster 0,02 € · trend 0,84 € · 22. Okt. 2026
Action (Play on your turn or in showdowns.)
When any unit takes damage this turn, kill it.
Q: #Riftbound QOTD: I played Imperial Decree. My enemy's battlefield has a 6 unit, a 3
unit, and a hidden Zhonyas. I attack with a total of 7
. On their Focus, my enemy reveals a hidden Zhonyas. Both players then pass Focus to end the showdown.
Does my enemy get to save one of their units? If so, how? If not, how can I ensure that I kill the 6 unit?
A: Just to expand on this, the enemy can save one of their units by reacting to the Imperial Decree trigger with Zhonyas AFTER the combat cleanup. However, you have control of who gets to live. If you want to make sure that 6 unit dies, you would assign 6 damage to the 6
unit so it can be (for lack of a better term) "double tapped".
I've expressed this elsewhere, but it does seem a little absurd that the Zhonyas player needs to know this level of technicality to be able to save one of their units. However, I do think a certain amount of agency should exist for the ID player to decide who lives or not. It's just getting there is complicated.
What happens when I play Hextech Ray on an Elder Dragon while Imperial Decree’s delayed trigger is active and I have an Immortal Phoenix in the Trash? Can I play Immortal Phoenix from the Trash?
You can.
Per the current rules, there is nothing that would stop Imperial Decree’s delayed trigger from triggering Immortal Phoenix. It is a triggered ability generated by a spell; it is attributed a kill action, and thus the spell that generated it will also be attributed the same kill action. The owner of Imperial Decree is the controller of the delayed triggered ability; the player responsible for the kill action is the one who controls the ability; and that same player is the owner of Immortal Phoenix in the Trash. Thus all three conditions for Immortal Phoenix triggering are complete, and it will trigger.
Per rule 443.1.d.3, you must assign lethal damage to a unit in combat before assigning damage to another unit.
443.1.d.3. Units must have lethal damage assigned to them in full before damage is assigned to a different Unit. Example: If a player has 5 damage to distribute among four 3 Might units, they may not choose to assign 2 damage to one of the units and 1 damage to each of the remaining 3. They must assign at least 3 damage to one, and the remaining 2 to another.
Imperial Decree do no make damage lethal as assignment step, thus, you cannot assign 1 damage to multiple ennemy units in order to kill them. You must assign damage as normal as if Imperial Decree wasn't there. Then, Imperial Decree would kill all units that were dealt damage.