Politiques de règles — Star Wars Unlimited
1 politique
Ashes of the Empire Mechanics and Changes
New Mechanics: Support - This resolves like the triggered “When Played/Deployed/Created: You may attack with another unit. It gains this unit’s other abilities.” If abilities are gained from other cards, those are also transferred to the attacking unit Abilities are checked at the start of the attack. There, a snapshot of the abilities is taken and applied. They do not continue to update through the attack. Advantage Tokens - These are Token Upgrades that attach to a unit and give +1/+0. These also have the ability: “When Attached Unit’s Attack or Defense Ends: Defeat this Upgrade” If these upgrades lose their abilities, they will not be defeated at the end of an attack Mandalorian Token - These are Token Ground Units that are Vigilance (Blue) 2 Power and 2 Health that have the Shielded ability and Mandalorian trait Rules Changes: Upgrades are now considered to be defeated simultaneously with the unit they are attached to Zeb Orrelios (ASH) will see any upgrades that are on units defeated at the same time as him Game State will no longer be used to defeat upgrades that were attached to defeated units Lasting Effects that would end before they resolve no longer resolve For example, if Maul (LAW) is defeated during combat before his When Attack Ends resolves, it will not resolve and control will never be changed of the other unit.